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Game battle chess
Game battle chess






game battle chess

Needless to say, I knew there were going to be hard times ahead for all of us working on Battle Chess. Brian (Fargo) also informed me that I would have to put my program and 200k of digitized sound on the same disk. ' Do you have any idea what it’s like to have an artist hand you eight disks’ worth of animation data and your boss tells you that you have to pack it down to one? Well, that's what happened to me. TRIVIA – In sharing some insights into the development of BATTLE CHESS, lead coder Mike Quarles had this to say in 1988 at the time of release on the Amiga : by Interplay and distributed by EA, the game was licensed from Interplay for publication in Europe by Electronic Arts. Originally developed/marketed/published in the U.S. Game supports savegames, dial-up/null modem gameplay using two Amiga computers, and a quit back to WB option. Coding by Michael Quarles, Jayesh Patel and Troy Worrell.








Game battle chess